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City Names, Number of Units, and Tile Owners can be toggled on or off as desired.
If your issue is resolved after performing Clean Boot, then follow the steps mentioned in the following KB article to narrow down the exact source: m/kb/929135, if you can isolate one service that is selected when the problem occurs, that service is the one that.Here is an article that will give you information on Running older programs run in this version of Windows: i also suggest that you post your question at the civfanatics Forums that is dedicated community for the Civilization III to get a better answer.This will cause existing scenarios to have slightly different territory display in the editor only.Fixed bug in Foreign Advisor with the display of some leader heads.If you determine that a service is causing the problem Normal startup mode following the steps under Reset the computer to start as usual.Editor: Fixed bug that caused Future Era and Any Difficulty to not be loaded into the editor correctly.Fixed crash with city names and blank city name problem.Editor: Renamed references to "Terraforming Improvements" to "Worker Jobs".The player will be given a message and the game will exit.




Editor: Added ability to click and drag on minimap.Noted that a Factory is required to build a Solar Plant in its Civilopedia entry.Editor: Added code to disable zoom on systems that don't support.After the computer starts, check if the issue is fixed.Fixed unit stack corruption bug caused by the nuke draw functions.Added error handling for scenarios with an incorrect number of difficulty levels, eras, espionage missions, experience levels, worker jobs, terrain types, and world sizes.Corrected Resistance Civilopedia chapter to reflect resisting citizens do not consume food.Moved preferences popup so that it no longer extends off the bottom of the screen.Fixed bug that caused bubble text on the science advisor screen to be displayed in the wrong location if the screen resolution is larger than 1024x768.Editor: Implemented city placement.
This will have no effect on existing maps and saved games but it will cause new seed-generated maps to be generated differently than they were prior to this version (i.e., using the same seed before this version and after this version will produce maps with.
Editor: Added "Reassign" tile option to context menu.


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