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You Got to Move It, Move.8.
returns The end was tricky, though.Now things get complicated!Note that there is tar near the donkey boulder Tiki, which slows the Kongs down.3-B: Ruined Roost Boss: Stu Gong Tiki hypnotizes Stu, a giant rooster thingy, to ght the Kongs.It is the rst sillhouette level in manual the game.Just be careful, returns and theyll leave you alone.Si necesitas ayuda para avanzar en donkey los juegos, te recomendamos que uses el motor de búsqueda que prefieras para encontrar consejos para el juego.Like all other walkthroughs/playthroughs donkey I post here, this one isn't meant to be helpful or a guide.The last bit requires perfect timing with kong your barrel shots.In this level, the Kongs hop into a crazy Mine Cart that will head down a prehistoric track of donkey sorts.
The Kongs kong have to hop on Rambi and manual go through a temple and stuff, knocking out enemies.
Avoid open gaps and Mine Cart-riding Skellyrexes.
1-2: King of Cling The Kongs learn how to climb and cling on grassy areas in donkey this jungle.The rst level of the Cliff introduces prehistoric-themed tar that slows the Kongs if they fall into.3-6: Temple Topple Yeah for Rambi!The Northern Hemisphere theme from the rst DKC game plays here.World 6: Cliff 6-1: Sticky Situation The Cliff is a very unique world.To defeat Mugly, the Kongs must jump donkey on his back when the spikes are not there.Essayez quelques-uns words to include in the search, along with the de kong ces mots clés dans votre recherche : game's title, are: "walk through "FAQ "codes « solution complète « FAQ « codes and "tips." « trucs " et « astuces ".Ive heard its damp.When the Kongs jump on them once they lose their stilts and speed up; jumping on them a second time will kill them.There are also golden sharks, too, which can country jump way higher than the blue Snaggles.However, later in the level, Mugly will turn red country in rage and charge at the Kongs.